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<a href="PxRepXSerializer_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">//  * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">//  * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">//    documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">//  * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">//    contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">//    from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS &#39;&#39;AS IS&#39;&#39; AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  </span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#ifndef PX_REPX_SERIALIZER_H</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#define PX_REPX_SERIALIZER_H</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxBase_8h.html">common/PxBase.h</a>&quot;</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxRepXSimpleType_8h.html">extensions/PxRepXSimpleType.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;{</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    </div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    <span class="keyword">class </span>XmlMemoryAllocator;</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;    <span class="keyword">class </span>XmlWriter;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;    <span class="keyword">class </span>XmlReader;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    <span class="keyword">class </span>MemoryBuffer;</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno"><a class="line" href="classPxRepXSerializer.html">   66</a></span>&#160;    <span class="keyword">class </span><a class="code" href="classPxRepXSerializer.html">PxRepXSerializer</a></div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    {</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00069"></a><span class="lineno"><a class="line" href="classPxRepXSerializer.html#aa7d45faa6e6fb1e464249762d88b599e">   69</a></span>&#160;        <span class="keyword">virtual</span> <a class="code" href="classPxRepXSerializer.html#aa7d45faa6e6fb1e464249762d88b599e">~PxRepXSerializer</a>(){}</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;        </div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* getTypeName() = 0;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> objectToFile( <span class="keyword">const</span> <a class="code" href="structPxRepXObject.html">PxRepXObject</a>&amp; inLiveObject, <a class="code" href="classPxCollection.html">PxCollection</a>* inCollection, XmlWriter&amp; inWriter, MemoryBuffer&amp; inTempBuffer, <a class="code" href="structPxRepXInstantiationArgs.html">PxRepXInstantiationArgs</a>&amp; inArgs ) = 0;</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        <span class="keyword">virtual</span> <a class="code" href="structPxRepXObject.html">PxRepXObject</a> fileToObject( XmlReader&amp; inReader, XmlMemoryAllocator&amp; inAllocator, <a class="code" href="structPxRepXInstantiationArgs.html">PxRepXInstantiationArgs</a>&amp; inArgs, <a class="code" href="classPxCollection.html">PxCollection</a>* inCollection ) = 0;</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;    };</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;    </div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;} <span class="comment">// namespace physx</span></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">typename</span> TDataType&gt;</div><div class="line"><a name="l00111"></a><span class="lineno"><a class="line" href="group__Serializers.html#gaf191e298bb6922cf8a727058a7980552">  111</a></span>&#160;<a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> physx::PxRepXObject <a class="code" href="group__Serializers.html#gaf191e298bb6922cf8a727058a7980552">PxCreateRepXObject</a>(<span class="keyword">const</span> TDataType* inType, <span class="keyword">const</span> <a class="code" href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">physx::PxSerialObjectId</a> inId)</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;{</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;    <span class="keywordflow">return</span> physx::PxRepXObject(physx::PxTypeInfo&lt;TDataType&gt;::name(), inType, inId);</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;}</div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;</div><div class="line"><a name="l00119"></a><span class="lineno"><a class="line" href="group__Serializers.html#ga52eaefd69a4f9833a09892780b797a8c">  119</a></span>&#160;<a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> physx::PxRepXObject <a class="code" href="group__Serializers.html#gaf191e298bb6922cf8a727058a7980552">PxCreateRepXObject</a>(<span class="keyword">const</span> physx::PxBase* inType, <span class="keyword">const</span> <a class="code" href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">physx::PxSerialObjectId</a> inId)</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;{</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    <a class="code" href="group__foundation.html#ga4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(inType);</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;    <span class="keywordflow">return</span> physx::PxRepXObject(inType-&gt;getConcreteTypeName(), inType, inId);</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;}</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">typename</span> TDataType&gt;</div><div class="line"><a name="l00129"></a><span class="lineno"><a class="line" href="group__Serializers.html#gaa245288765787cf190f85fd720e81851">  129</a></span>&#160;<a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> physx::PxRepXObject <a class="code" href="group__Serializers.html#gaf191e298bb6922cf8a727058a7980552">PxCreateRepXObject</a>(<span class="keyword">const</span> TDataType* inType)</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;{</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="group__Serializers.html#gaf191e298bb6922cf8a727058a7980552">PxCreateRepXObject</a>(inType, static_cast&lt;physx::PxSerialObjectId&gt;(reinterpret_cast&lt;size_t&gt;(inType)));</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;}</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;</div><div class="line"><a name="l00137"></a><span class="lineno"><a class="line" href="group__Serializers.html#ga6018c37f238db16a878cfcba49091c4a">  137</a></span>&#160;<span class="preprocessor">#define PX_NEW_REPX_SERIALIZER(T) \</span></div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;<span class="preprocessor">        *PX_PLACEMENT_NEW(PxGetFoundation().getAllocatorCallback().allocate(sizeof(T), &quot;PxRepXSerializer&quot;,  __FILE__, __LINE__ ), T)(PxGetFoundation().getAllocatorCallback())</span></div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;</div><div class="line"><a name="l00143"></a><span class="lineno"><a class="line" href="group__Serializers.html#ga58cfb644e0a72e0f2be6624397735411">  143</a></span>&#160;<span class="preprocessor">#define PX_DELETE_REPX_SERIALIZER(x) \</span></div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="preprocessor">        { PxRepXSerializer* s = x; if (s) { PxGetFoundation().getAllocatorCallback().deallocate(s); } }</span></div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="preprocessor">#endif // PX_REPX_SERIALIZER_H</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
<div class="ttc" id="group__Serializers_html_gaf191e298bb6922cf8a727058a7980552"><div class="ttname"><a href="group__Serializers.html#gaf191e298bb6922cf8a727058a7980552">PxCreateRepXObject</a></div><div class="ttdeci">PX_INLINE physx::PxRepXObject PxCreateRepXObject(const TDataType *inType, const physx::PxSerialObjectId inId)</div><div class="ttdoc">Inline helper template function to create PxRepXObject from TDataType type supporting PxTypeInfo&lt;TDat...</div><div class="ttdef"><b>Definition:</b> PxRepXSerializer.h:111</div></div>
<div class="ttc" id="PxBase_8h_html"><div class="ttname"><a href="PxBase_8h.html">PxBase.h</a></div></div>
<div class="ttc" id="classPxRepXSerializer_html"><div class="ttname"><a href="classPxRepXSerializer.html">PxRepXSerializer</a></div><div class="ttdoc">Serializer interface for RepX (Xml) serialization. </div><div class="ttdef"><b>Definition:</b> PxRepXSerializer.h:66</div></div>
<div class="ttc" id="group__common_html_gab2ccfb663643cd2d66b59908189d88cd"><div class="ttname"><a href="group__common.html#gab2ccfb663643cd2d66b59908189d88cd">PxSerialObjectId</a></div><div class="ttdeci">PxU64 PxSerialObjectId</div><div class="ttdoc">ID type for PxBase objects in a PxCollection. </div><div class="ttdef"><b>Definition:</b> PxSerialFramework.h:62</div></div>
<div class="ttc" id="PxRepXSimpleType_8h_html"><div class="ttname"><a href="PxRepXSimpleType_8h.html">PxRepXSimpleType.h</a></div></div>
<div class="ttc" id="classPxCollection_html"><div class="ttname"><a href="classPxCollection.html">PxCollection</a></div><div class="ttdoc">Collection class for serialization. </div><div class="ttdef"><b>Definition:</b> PxCollection.h:105</div></div>
<div class="ttc" id="structPxRepXInstantiationArgs_html"><div class="ttname"><a href="structPxRepXInstantiationArgs.html">PxRepXInstantiationArgs</a></div><div class="ttdoc">Arguments required to instantiate a serializable object from RepX. </div><div class="ttdef"><b>Definition:</b> PxRepXSimpleType.h:85</div></div>
<div class="ttc" id="group__foundation_html_ga4a83a657390b324a460f14684e5accee"><div class="ttname"><a href="group__foundation.html#ga4a83a657390b324a460f14684e5accee">PX_ASSERT</a></div><div class="ttdeci">#define PX_ASSERT(exp)</div><div class="ttdef"><b>Definition:</b> PxAssert.h:59</div></div>
<div class="ttc" id="structPxRepXObject_html"><div class="ttname"><a href="structPxRepXObject.html">PxRepXObject</a></div><div class="ttdoc">Helper class containing the mapping of id to object, and type name. </div><div class="ttdef"><b>Definition:</b> PxRepXSimpleType.h:52</div></div>
<div class="ttc" id="classPxRepXSerializer_html_aa7d45faa6e6fb1e464249762d88b599e"><div class="ttname"><a href="classPxRepXSerializer.html#aa7d45faa6e6fb1e464249762d88b599e">PxRepXSerializer::~PxRepXSerializer</a></div><div class="ttdeci">virtual ~PxRepXSerializer()</div><div class="ttdef"><b>Definition:</b> PxRepXSerializer.h:69</div></div>
<div class="ttc" id="group__foundation_html_gacb03347b642a2a5bdea1f9b305a6fbec"><div class="ttname"><a href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a></div><div class="ttdeci">#define PX_INLINE</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:336</div></div>
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